In this game, children will move around a gameboard by spinning a spinner and moving to the next place on
the board whose shape matches the one they spun.
Discuss three-dimensional shapes using examples in the room. Display
examples of cubes, rectangular solids, and cylinders and have children describe their
attributes. Draw or show two-dimensional pictures of each of these solid shapes.
Help children match each picture with the shape that it represents. Discuss how the picture
and the solid match. Display the spinner. Have children identify the shapes shown.
Give pairs of children copies of the game board and the spinner. Demonstrate how to use a pencil and a paper clip to create a pointer for the spinner.
Explain that children will take turns with their partners in spinning the spinner and moving
to the next space on the game board that shows the same shape. Children should name the shape
each time if they can.
Partners should help to check each others' moves for accuracy. The game ends when
both players reach the end. Children can play again in small groups, or bring
the game home to play with family members.
TEACHING OPTIONS
Make the game more challenging: Ask children to name an
object that matches the shape they spin. They should try not to repeat
responses, and may spin again when an accurate match is made.